AI Insights · Timothy · September 2022
Top 5 Superhero Games Performance in the US Q3 2022
The top superhero games in the US saw varied performance in Q3 2022, with some apps experiencing significant growth in revenue and downloads. Here is a detailed analysis of their weekly metrics.
In Q3 2022, the top 5 superhero games in the United States displayed diverse trends across weekly downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides a comprehensive look into their performance.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw notable fluctuations in revenue, peaking at around $5.1M in the week of July 4. Weekly downloads varied, with a high of approximately 43K in the week of August 29. The game maintained a stable active user base, reaching around 431K in the first week of September.
Marvel Contest of Champions from Kabam Games, Inc. experienced a significant dip in revenue early in the quarter but stabilized around $1.6M towards the end of September. Weekly downloads showed a gradual decline, starting from about 24K in late June to roughly 16K by the end of September. Active users remained relatively steady, averaging around 234K throughout the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. demonstrated consistent revenue, peaking at approximately $2.3M in mid-August. Downloads were stable, with a slight decrease from around 38K in mid-July to about 21K by the end of September. Active users fluctuated slightly, maintaining an average of around 277K.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED showed impressive growth. Weekly revenue surged, peaking at about $1.3M in mid-September. Downloads also saw a significant rise, hitting nearly 968K in the first week of September. Active users mirrored this growth, with a peak of approximately 915K in the same period.
MARVEL Puzzle Quest: Hero RPG by 505 Go Inc. had a stable revenue trend, with minor fluctuations, averaging around $227K weekly. Downloads remained low, averaging around 4K per week. Active users showed a slight decline, averaging around 27K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.